Snippet: NIUM's 3D effect, in Godot

Recently on /r/gamedev there was a nice article about achieving NIUM's isometric voxel-ish 3D effect using layers of sprites. It's a very simple and obvious technique, you should read it if have a minute: 2D 3D in GameMaker Studio. Well, I implemented it in Godot! A hastily put-together example... Read »

Game dev with Godot: Unit testing your scripts

I wrote a little helper library to help you write unit tests for the logic in your Godot game's scripts. First things first: What is unit testing and why would you want it? A unit test is just some code that checks other code to make sure it does what... Read »

Michael B

Michael Bethencourt (@mbgamedev) is a developer based in California. He blogs about indie game development on his OS of choice, Linux.


I stream on Twitch on Fridays and Mondays. Watch me code below, or watch previous streams!

mbdev's Streambadge


RSS Feedly

Want to keep up with my tutorials, code snippets, and random musings on Linux game development? I post 2-4 times per month, so subscribe to catch 'em all!


Godot Packages   Bitbucket

GitHub   npm