Simple puzzle game graphics with Inkscape bevels

I'm about the opposite of a graphics expert, but I have discovered that by using Inkscape's built-in filters you can very quickly make some basic, initial assets for puzzle games, or UI elements for games of other genres. This is less a tutorial, more just to inspire other artistically-challenged people... Read »



Snippet: NIUM's 3D effect, in Godot

Recently on /r/gamedev there was a nice article about achieving NIUM's isometric voxel-ish 3D effect using layers of sprites. It's a very simple and obvious technique, you should read it if have a minute: 2D 3D in GameMaker Studio. Well, I implemented it in Godot! A hastily put-together example... Read »